|
virtual Texture2D | CompileGreyscale () |
|
virtual Texture2D | CompileHeightAlpha () |
|
virtual Texture2D | CompileRGB () |
|
virtual Texture2D | CompileRGBA () |
|
virtual Texture2D | CompileToTexture () |
|
virtual Texture2D | CompileToTexture (byte filter) |
|
virtual void | CreateMap (MapDepth depth, Texture2D tex) |
|
virtual void | CreateMap (MapDepth depth, string name, int width, int height) |
|
virtual Color[] | CreateMapRGBQuantized (Texture2D tex, float quantize) |
|
virtual Color[] | CreateMapRGBQuantized (Texture2D tex, int quantize) |
|
virtual void | CreateMapRGBQuantized (Texture2D tex, Color[] quantize) |
|
virtual byte | GetPixelByte (int x, int y) |
|
virtual Color | GetPixelColor (int x, int y) |
|
virtual Color | GetPixelColor (float x, float y) |
|
virtual Color | GetPixelColor (double x, double y) |
|
virtual Color32 | GetPixelColor32 (int x, int y) |
|
virtual Color | GetPixelColor32 (float x, float y) |
|
virtual Color | GetPixelColor32 (double x, double y) |
|
virtual float | GetPixelFloat (int x, int y) |
|
virtual float | GetPixelFloat (float x, float y) |
|
virtual float | GetPixelFloat (double x, double y) |
|
virtual HeightAlpha | GetPixelHeightAlpha (int x, int y) |
|
virtual HeightAlpha | GetPixelHeightAlpha (float x, float y) |
|
virtual HeightAlpha | GetPixelHeightAlpha (double x, double y) |
|
virtual byte | GreyByte (int x, int y) |
|
virtual float | GreyFloat (int x, int y) |
|
virtual byte[] | PixelByte (int x, int y) |
|
virtual void | SetPixel (int x, int y, byte b) |
|
virtual void | SetPixel (float x, float y, byte b) |
|
Enumerator |
---|
Greyscale |
|
HeightAlpha |
|
RGB |
|
RGBA |
|
virtual Texture2D MapSO.CompileGreyscale |
( |
| ) |
|
|
inlinevirtual |
virtual Texture2D MapSO.CompileHeightAlpha |
( |
| ) |
|
|
inlinevirtual |
virtual Texture2D MapSO.CompileRGB |
( |
| ) |
|
|
inlinevirtual |
virtual Texture2D MapSO.CompileRGBA |
( |
| ) |
|
|
inlinevirtual |
virtual Texture2D MapSO.CompileToTexture |
( |
| ) |
|
|
inlinevirtual |
virtual Texture2D MapSO.CompileToTexture |
( |
byte |
filter | ) |
|
|
inlinevirtual |
void MapSO.ConstructBilinearCoords |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlineprotected |
virtual void MapSO.ConstructBilinearCoords |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inlineprotectedvirtual |
void MapSO.CreateGreyscaleFromAlpha |
( |
Texture2D |
tex | ) |
|
|
inlineprotected |
void MapSO.CreateGreyscaleFromRGB |
( |
Texture2D |
tex | ) |
|
|
inlineprotected |
void MapSO.CreateHeightAlpha |
( |
Texture2D |
tex | ) |
|
|
inlineprotected |
virtual void MapSO.CreateMap |
( |
MapDepth |
depth, |
|
|
Texture2D |
tex |
|
) |
| |
|
inlinevirtual |
virtual void MapSO.CreateMap |
( |
MapDepth |
depth, |
|
|
string |
name, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
inlinevirtual |
virtual Color [] MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
|
|
float |
quantize |
|
) |
| |
|
inlinevirtual |
virtual Color [] MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
|
|
int |
quantize |
|
) |
| |
|
inlinevirtual |
virtual void MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
|
|
Color[] |
quantize |
|
) |
| |
|
inlinevirtual |
void MapSO.CreateRGB |
( |
Texture2D |
tex | ) |
|
|
inlineprotected |
void MapSO.CreateRGBA |
( |
Texture2D |
tex | ) |
|
|
inlineprotected |
Color [] MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
|
|
int |
quantize |
|
) |
| |
|
inlineprotected |
Color [] MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
|
|
float |
quantize |
|
) |
| |
|
inlineprotected |
void MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
|
|
Color[] |
quantize |
|
) |
| |
|
inlineprotected |
virtual byte MapSO.GetPixelByte |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual Color MapSO.GetPixelColor |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual Color MapSO.GetPixelColor |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlinevirtual |
virtual Color MapSO.GetPixelColor |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inlinevirtual |
virtual Color32 MapSO.GetPixelColor32 |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual Color MapSO.GetPixelColor32 |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlinevirtual |
virtual Color MapSO.GetPixelColor32 |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inlinevirtual |
virtual float MapSO.GetPixelFloat |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual float MapSO.GetPixelFloat |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlinevirtual |
virtual float MapSO.GetPixelFloat |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inlinevirtual |
virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlinevirtual |
virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inlinevirtual |
virtual byte MapSO.GreyByte |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual float MapSO.GreyFloat |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
virtual byte [] MapSO.PixelByte |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlinevirtual |
int MapSO.PixelIndex |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
|
inlineprotected |
virtual void MapSO.SetPixel |
( |
int |
x, |
|
|
int |
y, |
|
|
byte |
b |
|
) |
| |
|
inlinevirtual |
virtual void MapSO.SetPixel |
( |
float |
x, |
|
|
float |
y, |
|
|
byte |
b |
|
) |
| |
|
inlinevirtual |
float MapSO.Byte2Float = 1f / 255f |
|
staticprotected |
float MapSO.Float2Byte = 255f |
|
staticprotected |
The documentation for this class was generated from the following file:
- KSP/Assets/Scripts/Scenery/PQS Library/ResourceManager/MapSO.cs