List<GameObject> MainMenuTerrainSelector.highQualityTerrainShaderDisplayObjects = new List<GameObject>() |
List of objects which will be displayed when the terrain shader is high quality.
List<GameObject> MainMenuTerrainSelector.lowQualityTerrainShaderDisplayObjects = new List<GameObject>() |
List of objects which will be displayed when the terrain shader is low quality.
List<GameObject> MainMenuTerrainSelector.mediumQualityTerrainShaderDisplayObjects = new List<GameObject>() |
List of objects which will be displayed when the terrain shader is medium quality.
The documentation for this class was generated from the following file: