used to access node with template name based on : MENode.basicNodeSource
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static string | At (int index) |
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static int | Count () |
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used to access node with template name based on : MENode.basicNodeSource
static string METutorialScenario.NodeTemplateName.At |
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int |
index | ) |
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inlinestatic |
static int METutorialScenario.NodeTemplateName.Count |
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inlinestatic |
const string METutorialScenario.NodeTemplateName.CreateVessel = "CreateVessel" |
const string METutorialScenario.NodeTemplateName.DialogMessage = "DialogMessage" |
const string METutorialScenario.NodeTemplateName.Landed = "Landed" |
const string METutorialScenario.NodeTemplateName.MissionScore = "MissionScore" |
const string METutorialScenario.NodeTemplateName.Orbit = "Orbit" |
const string METutorialScenario.NodeTemplateName.ScienceExperiment = "ScienceExperiment" |
const string METutorialScenario.NodeTemplateName.StartNode = "" |
const string METutorialScenario.NodeTemplateName.TestTimeSinceNode = "TestTimeSinceNode" |
const string METutorialScenario.NodeTemplateName.VesselDestroyed = "Crashed" |
The documentation for this class was generated from the following file: