Kerbal Space Program
1.12.4
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Public Member Functions | |
void | Accept (MEBannerEntry selectedBanner, MEBannerType bannerType) |
Button action to accept the selected banner. More... | |
delegate void | BannerDeletedCallback (MEBannerEntry selected, MEBannerType t) |
delegate void | BannerSelectedCallback (MEBannerEntry selected, MEBannerType t) |
void | Dismiss () |
Close the dilaog without selecting any banners More... | |
void | Setup (MEBannerType bannerType) |
Initializes the banner browser information, will fill the list of banners with the appropiate textures from GameData. Then it will instantiate the UI PopUp Dialog with a scroll view that contains buttons for the available banners. More... | |
Public Attributes | |
BannerDeletedCallback | OnBannerDeleted = (MEBannerEntry b, MEBannerType t) => { } |
BannerSelectedCallback | OnBannerSelected = (MEBannerEntry b,MEBannerType t) => { } |
Callback | OnDismiss = () => { } |
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inline |
Button action to accept the selected banner.
selectedBanner | The banner that was selected in in the banner browser |
delegate void MEBannerBrowser.BannerDeletedCallback | ( | MEBannerEntry | selected, |
MEBannerType | t | ||
) |
delegate void MEBannerBrowser.BannerSelectedCallback | ( | MEBannerEntry | selected, |
MEBannerType | t | ||
) |
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inline |
Close the dilaog without selecting any banners
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inline |
Initializes the banner browser information, will fill the list of banners with the appropiate textures from GameData. Then it will instantiate the UI PopUp Dialog with a scroll view that contains buttons for the available banners.
bannerType | The bannertype, this will determine from which GameData folder the textures will be read from. |
BannerDeletedCallback MEBannerBrowser.OnBannerDeleted = (MEBannerEntry b, MEBannerType t) => { } |
BannerSelectedCallback MEBannerBrowser.OnBannerSelected = (MEBannerEntry b,MEBannerType t) => { } |
Callback MEBannerBrowser.OnDismiss = () => { } |