static bool Localization.Editor.LanguageSwitcher.DirectoryCopy |
( |
string |
sourceDirectoryName, |
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string |
destinationDirectoryName, |
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bool |
isCopyingSubDirs |
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) |
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inlinestatic |
Copy a directory to another one. It always replace without asking.
static string Localization.Editor.LanguageSwitcher.GetBaseLanguageDirectory |
( |
| ) |
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inlinestatic |
static void Localization.Editor.LanguageSwitcher.WriteEditorLanguageIDFile |
( |
string |
languageCode | ) |
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inlinestatic |
Creates the buildID files with the language ID.
bool Localization.Editor.LanguageSwitcher.PromptToReloadScene |
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staticgetset |
Persisting setting whether to prompt to reload scene when scripts run
The documentation for this class was generated from the following file: