Controls everything in the tweening canvas. Will destroy everything in this canvas on scene load requested.
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ResizingLayoutElement | SpawnResizingLayoutElement (RectTransform target, int index, int siblingIndex, float startHeight, float endHeight, float duration, bool destroyOnCompletion, bool addElementOnTopOfList) |
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void | Tween (RectTransform tweeningElement, Vector2 startPos, Vector2 endPos, float duration, TweeningFunction tweeningFunction, Callback onComplete) |
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bool | TweenIntoList (RectTransform tweeningElement, RectTransform target, int inverseStageIndex, int siblingIndex, float duration, Callback onComplete) |
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Controls everything in the tweening canvas. Will destroy everything in this canvas on scene load requested.