void KSCPauseMenu.BuildButtonList |
( |
GameObject |
obj | ) |
|
|
inline |
Create the buttons list so we set their navigaiton to vertical
- Parameters
-
void KSCPauseMenu.InitiateLoad |
( |
| ) |
|
|
inline |
void KSCPauseMenu.InitiateSave |
( |
| ) |
|
|
inline |
void KSCPauseMenu.onPipelineFinished |
( |
ConfigNode |
node, |
|
|
string |
saveName, |
|
|
Version |
originalVersion |
|
) |
| |
|
inlineprotected |
< quicksaves done before v0.24 did not store the starting scene for flight when captured in flight.
GameObject KSCPauseMenu.dialogObj |
The documentation for this class was generated from the following file: