|
static void | DrawArc (Vector3 pivot, Vector3 axis, Vector3 v0, float fromAngle, float toAngle, float radius, int subdivisions=12) |
|
static void | DrawCrosshairs (Vector3 position, float size, Color color) |
| Draws 3 lines crossing at the center, forming a crosshair. More...
|
|
static void | DrawReach (Bounds bounds, float radius, Color color) |
| Draws the reach of an object which is allowed to slew inside the given bounds, plus rotate around a pivot up to the given distance. (should produce a cube with rounded edges) More...
|
|
static void GizmoDrawUtil.DrawArc |
( |
Vector3 |
pivot, |
|
|
Vector3 |
axis, |
|
|
Vector3 |
v0, |
|
|
float |
fromAngle, |
|
|
float |
toAngle, |
|
|
float |
radius, |
|
|
int |
subdivisions = 12 |
|
) |
| |
|
inlinestatic |
static void GizmoDrawUtil.DrawCrosshairs |
( |
Vector3 |
position, |
|
|
float |
size, |
|
|
Color |
color |
|
) |
| |
|
inlinestatic |
Draws 3 lines crossing at the center, forming a crosshair.
- Parameters
-
position | |
size | |
color | |
duration | |
static void GizmoDrawUtil.DrawReach |
( |
Bounds |
bounds, |
|
|
float |
radius, |
|
|
Color |
color |
|
) |
| |
|
inlinestatic |
Draws the reach of an object which is allowed to slew inside the given bounds, plus rotate around a pivot up to the given distance. (should produce a cube with rounded edges)
- Parameters
-
< draw corners
< draw bounds
The documentation for this class was generated from the following file: