Kerbal Space Program
1.12.4
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Public Member Functions | |
void | UpdateMaterialControlSettings () |
Updates the material control settings Please call this method if this object is assigned to a gas giant and you change the material assigned to the mesh renderer. More... | |
Properties | |
float | BandMovementSpeed [get, set] |
Controls how fast the bands on Jool move. Clamped between -10 and 10. More... | |
Texture2D | CloudPatternMap [set] |
Cloud pattern Map used for texturing Jool from afar. Red channel is used for pattern when far away and selecting colours from colour ramps. Green channel is used for blending between colour ramps. More... | |
Texture2D | ColourMap [set] |
Colour Map used for colouring Jool More... | |
Texture2D | ColourMap2 [set] |
Colour Map 2 used for colouring Jool More... | |
Texture2D | DetailCloudPatternMap [set] |
Cloud pattern Map used for texturing Jool close up. Red channel is used for pattern when close. More... | |
Texture2D | DetailColourMap [set] |
Colour Map used for colouring Jool up close More... | |
Texture2D | DetailNormalMap [set] |
Normal Map used from afar. More... | |
float | DetailTiling [get, set] |
Controls the uv tiling of the detail pattern texture. More... | |
float | FarDetailDistance [get, set] |
Distance at which to finish blending from the detail texture to the normal texture. More... | |
float | FarDetailStrength [get, set] |
Minimum ratio (between 0 and 1) that detail texture is display at when far from Jool. Normal texture will comprise the rest of the texturing. More... | |
Texture2D | MovementControlTexture [set] |
Texture used for controlling band movement across the surface of the celestial body. Red channel controls left band movement Green channel controls right band movement Blue channel controls blend between left and right movement bands Alpha channel controls swirl pan speed More... | |
float | NearDetailDistance [get, set] |
Distance at which to start blending from the detail texture to the normal texture. More... | |
float | NearDetailStrength [get, set] |
Maximum ratio (between 0 and 1) that detail texture is display at when close to Jool. Normal texture will comprise the rest of the texturing. More... | |
Texture2D | NormalMap [set] |
Normal Map used from afar. More... | |
Texture2D | SwirlControlTexture [set] |
Texture used for controlling swirls. Red channel represents the x position of the centre of the swirl Green channel represents the y position of the centre of the swirl Blue channel controls how much the swirls rotate. More... | |
float | SwirlPanSpeed [get, set] |
Controls how fast the swirls move across the surface of Jool. Clamped between -10 and 10. More... | |
float | SwirlRotationSpeed [get, set] |
Controls how fast the swirls on Jool rotate. Clamped between 0 and 10. More... | |
float | SwirlRotationSwirliness [get, set] |
Controls the extent of the rotation of the swirls on Jool. Clamped between -10 and 10. More... | |
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inline |
Updates the material control settings Please call this method if this object is assigned to a gas giant and you change the material assigned to the mesh renderer.
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getset |
Controls how fast the bands on Jool move. Clamped between -10 and 10.
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set |
Cloud pattern Map used for texturing Jool from afar. Red channel is used for pattern when far away and selecting colours from colour ramps. Green channel is used for blending between colour ramps.
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set |
Colour Map used for colouring Jool
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set |
Colour Map 2 used for colouring Jool
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set |
Cloud pattern Map used for texturing Jool close up. Red channel is used for pattern when close.
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set |
Colour Map used for colouring Jool up close
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set |
Normal Map used from afar.
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getset |
Controls the uv tiling of the detail pattern texture.
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getset |
Distance at which to finish blending from the detail texture to the normal texture.
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getset |
Minimum ratio (between 0 and 1) that detail texture is display at when far from Jool. Normal texture will comprise the rest of the texturing.
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set |
Texture used for controlling band movement across the surface of the celestial body. Red channel controls left band movement Green channel controls right band movement Blue channel controls blend between left and right movement bands Alpha channel controls swirl pan speed
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getset |
Distance at which to start blending from the detail texture to the normal texture.
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getset |
Maximum ratio (between 0 and 1) that detail texture is display at when close to Jool. Normal texture will comprise the rest of the texturing.
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set |
Normal Map used from afar.
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set |
Texture used for controlling swirls. Red channel represents the x position of the centre of the swirl Green channel represents the y position of the centre of the swirl Blue channel controls how much the swirls rotate.
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getset |
Controls how fast the swirls move across the surface of Jool. Clamped between -10 and 10.
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getset |
Controls how fast the swirls on Jool rotate. Clamped between 0 and 10.
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getset |
Controls the extent of the rotation of the swirls on Jool. Clamped between -10 and 10.