Kerbal Space Program
1.12.4
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Static Public Attributes | |
static EventData < Contracts.Contract > | onAccepted = new EventData<Contracts.Contract>("Contract.Accepted") |
Fired when a contract is accepted More... | |
static EventData < Contracts.Contract > | onCancelled = new EventData<Contracts.Contract>("Contract.Cancelled") |
Fired when a contract is cancelled More... | |
static EventData < Contracts.Contract > | onCompleted = new EventData<Contracts.Contract>("Contract.Completed") |
Fired when a contract is completed More... | |
static EventData< Vessel > | onContractPreBuiltVesselSpawned = new EventData<Vessel>("onContractPRebuiltVesselSpawned") |
This Event fires when a PreBuilt Vessel for a Contract that uses one is spawned into the game. More... | |
static EventVoid | onContractsListChanged = new EventVoid("onContractsListChanged") |
static EventVoid | onContractsLoaded = new EventVoid("onContractsLoaded") |
static EventData < Contracts.Contract > | onDeclined = new EventData<Contracts.Contract>("Contract.Declined") |
Fired when a contract is declined More... | |
static EventData < Contracts.Contract > | onFailed = new EventData<Contracts.Contract>("Contract.Failed") |
Fired when a contract is failed More... | |
static EventData < Contracts.Contract > | onFinished = new EventData<Contracts.Contract>("Contract.Finished") |
Fired when a contract is finished More... | |
static EventData < Contracts.Contract > | onOffered = new EventData<Contracts.Contract>("Contract.Generated") |
Fired when a contract is generated More... | |
static EventData < Contracts.Contract, Contracts.ContractParameter > | onParameterChange = new EventData<Contracts.Contract, Contracts.ContractParameter>("Contract.ParameterChange") |
Fired when a contract parameter has changed state More... | |
static EventData < Contracts.Contract > | onRead = new EventData<Contracts.Contract>("Contract.Read") |
Fired when a contract is clicked on for the first time in Mission Control. More... | |
static EventData < Contracts.Contract > | onSeen = new EventData<Contracts.Contract>("Contract.Seen") |
Fired when a contract is seen for the first time in Mission Control, but not clicked yet. More... | |
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Fired when a contract is accepted
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Fired when a contract is cancelled
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Fired when a contract is completed
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Fired when a contract is declined
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Fired when a contract is failed
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Fired when a contract is finished
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Fired when a contract is generated
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Fired when a contract parameter has changed state
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Fired when a contract is clicked on for the first time in Mission Control.
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Fired when a contract is seen for the first time in Mission Control, but not clicked yet.