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static void | AddWaypoint (Waypoint waypoint) |
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static void | ChooseRandomPosition (out double latitude, out double longitude, string celestialName, bool waterAllowed=true, bool equatorial=false, Random generator=null) |
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static void | ChooseRandomPositionNear (out double latitude, out double longitude, double centerLatitude, double centerLongitude, string celestialName, double searchRadius, bool waterAllowed=true, Random generator=null) |
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static Waypoint | FindWaypoint (Guid id) |
| Find a waypoint via its navigationId More...
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static WaypointManager | Instance () |
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static void | RemoveWaypoint (Waypoint waypoint) |
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FinePrint.WaypointManager.WaypointManager |
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inline |
static void FinePrint.WaypointManager.AddWaypoint |
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Waypoint |
waypoint | ) |
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inlinestatic |
static void FinePrint.WaypointManager.ChooseRandomPosition |
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out double |
latitude, |
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out double |
longitude, |
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string |
celestialName, |
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bool |
waterAllowed = true , |
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bool |
equatorial = false , |
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Random |
generator = null |
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) |
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inlinestatic |
static void FinePrint.WaypointManager.ChooseRandomPositionNear |
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out double |
latitude, |
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out double |
longitude, |
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double |
centerLatitude, |
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double |
centerLongitude, |
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string |
celestialName, |
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double |
searchRadius, |
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bool |
waterAllowed = true , |
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Random |
generator = null |
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) |
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inlinestatic |
float FinePrint.WaypointManager.Distance |
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double |
latitude1, |
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double |
longitude1, |
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double |
altitude1, |
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double |
latitude2, |
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double |
longitude2, |
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double |
altitude2, |
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CelestialBody |
body |
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) |
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inline |
float FinePrint.WaypointManager.DistanceToVessel |
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Waypoint |
wp | ) |
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inline |
static Waypoint FinePrint.WaypointManager.FindWaypoint |
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Guid |
id | ) |
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inlinestatic |
Find a waypoint via its navigationId
- Parameters
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id | the unique navigationId of the waypoint your looking for |
- Returns
- The found waypoint or null if it cant be found
float FinePrint.WaypointManager.LateralDistanceToVessel |
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Waypoint |
wp | ) |
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inline |
float FinePrint.WaypointManager.LateralDistanceToVessel |
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Waypoint |
wp, |
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Vessel |
v |
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) |
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inline |
static void FinePrint.WaypointManager.RemoveWaypoint |
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Waypoint |
waypoint | ) |
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inlinestatic |
List<Waypoint> FinePrint.WaypointManager.WaypointsNearVessel |
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float |
distance | ) |
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inline |
Material FinePrint.WaypointManager.WaypointMaterial |
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staticget |
List<Waypoint> FinePrint.WaypointManager.Waypoints |
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get |
The documentation for this class was generated from the following file: