Kerbal Space Program
1.12.4
|
Inactive contracts cannot easily respond to events. This provides a place to make that a possibility, currently only for SpecificVesselParameter. More...
Public Member Functions | |
override void | OnAwake () |
void | OnDestroy () |
override void | OnLoad (ConfigNode node) |
override void | OnSave (ConfigNode node) |
Public Member Functions inherited from ScenarioModule | |
void | Load (ConfigNode node) |
void | Save (ConfigNode node) |
Properties | |
static int | GameSeed [get] |
Properties inherited from ScenarioModule | |
int | ClassID [get] |
string | ClassName [get] |
BaseEventList | Events [get] |
BaseFieldList | Fields [get] |
Additional Inherited Members | |
Public Attributes inherited from ScenarioModule | |
ScenarioRunner | runner |
ProtoScenarioModule | snapshot |
List< GameScenes > | targetScenes |
Inactive contracts cannot easily respond to events. This provides a place to make that a possibility, currently only for SpecificVesselParameter.
|
inlinevirtual |
Reimplemented from ScenarioModule.
|
inline |
|
inlinevirtual |
Reimplemented from ScenarioModule.
|
inlinevirtual |
Reimplemented from ScenarioModule.
|
staticget |