bool FinePrint.ContractDefs.Satellite.AllowEquatorial = true |
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bool FinePrint.ContractDefs.Satellite.AllowKolniya = true |
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bool FinePrint.ContractDefs.Satellite.AllowPolar = true |
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bool FinePrint.ContractDefs.Satellite.AllowSolar = true |
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bool FinePrint.ContractDefs.Satellite.AllowStationary = true |
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bool FinePrint.ContractDefs.Satellite.AllowSynchronous = true |
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bool FinePrint.ContractDefs.Satellite.AllowTundra = true |
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float FinePrint.ContractDefs.Satellite.AnimationDuration = 8 |
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float FinePrint.ContractDefs.Satellite.ContextualAssets = 2 |
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float FinePrint.ContractDefs.Satellite.ContextualChance = 50 |
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float FinePrint.ContractDefs.Satellite.ContextualHomeAssets = 4 |
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float FinePrint.ContractDefs.Satellite.ExceptionalAltitudeDifficulty = 0.8f |
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double FinePrint.ContractDefs.Satellite.ExceptionalDeviation = 3 |
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float FinePrint.ContractDefs.Satellite.ExceptionalInclinationDifficulty = 0.8f |
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int FinePrint.ContractDefs.Satellite.MaximumActive = 9999 |
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int FinePrint.ContractDefs.Satellite.MaximumAvailable = 9999 |
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double FinePrint.ContractDefs.Satellite.MinimumDeviationWindow = 750 |
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int FinePrint.ContractDefs.Satellite.NetworkMaximum = 4 |
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int FinePrint.ContractDefs.Satellite.NetworkMinimum = 3 |
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bool FinePrint.ContractDefs.Satellite.PreferHome = true |
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float FinePrint.ContractDefs.Satellite.SignificantAltitudeDifficulty = 0.4f |
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double FinePrint.ContractDefs.Satellite.SignificantDeviation = 5 |
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float FinePrint.ContractDefs.Satellite.SignificantInclinationDifficulty = 0.4f |
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float FinePrint.ContractDefs.Satellite.TrivialAltitudeDifficulty = 0.2f |
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double FinePrint.ContractDefs.Satellite.TrivialDeviation = 7 |
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float FinePrint.ContractDefs.Satellite.TrivialInclinationDifficulty = 0.2f |
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The documentation for this class was generated from the following file:
- KSP/Assets/Scripts/Scenarios/Career Modules/Contracts/FinePrint/ContractDefs.cs