Stores Mapping from Part VesselNaming to actual Craft. Is used to allow these mapped Part Vessel Names in mission nodes.
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Stores Mapping from Part VesselNaming to actual Craft. Is used to allow these mapped Part Vessel Names in mission nodes.
Expansions.Missions.MissionMappedVessel.MissionMappedVessel |
( |
uint |
partPersistentId, |
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uint |
originalVesselId, |
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uint |
currentVesselId, |
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string |
partVslName, |
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string |
craftFileName, |
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string |
situationVslName = "" |
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) |
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inline |
string Expansions.Missions.MissionMappedVessel.craftFileName |
uint Expansions.Missions.MissionMappedVessel.currentVesselPersistentId |
The Current Vessel persistentId that the Part is in.
uint Expansions.Missions.MissionMappedVessel.mappedVesselPersistentId |
The mapped (or fake) Vessel persistentId.
uint Expansions.Missions.MissionMappedVessel.originalVesselPersistentId |
The Original Vessel persistentId that the Part is in.
uint Expansions.Missions.MissionMappedVessel.partPersistentId |
The persistentId of the Part
string Expansions.Missions.MissionMappedVessel.partVesselName |
The VesselName set in the Part on the Vessel Rename node.
string Expansions.Missions.MissionMappedVessel.situationVesselName |
The documentation for this class was generated from the following file: