Texture2D EdyCommonTools.ScreenBug.bug |
float EdyCommonTools.ScreenBug.bugSize = 150.0f |
bool EdyCommonTools.ScreenBug.hideAtEditor = false |
float EdyCommonTools.ScreenBug.marginX = 20.0f |
float EdyCommonTools.ScreenBug.marginY = 0.0f |
bool EdyCommonTools.ScreenBug.showBug = true |
bool EdyCommonTools.ScreenBug.showText = true |
bool EdyCommonTools.ScreenBug.sideBySide = false |
GUIStyle EdyCommonTools.ScreenBug.style = new GUIStyle() |
string [] EdyCommonTools.ScreenBug.text |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Common Tools core/Components/Scene/ScreenBug.cs