Stores Information for VesselDeltaV calculations for a ModuleEngines Propellant.
More...
|
double | amountAvailable |
| The Amount of Propellant available to the related Engine (based on stage part sets of resources). More...
|
|
double | amountBurnt |
| The Amount of Propellant that will be burnt if the engine burns all that it can in the stage it is in. More...
|
|
double | amountPerSecondCurrentThrottle |
| This is the amount of propellant the engine will burn at a set Throttle amount and current player throttle setting (in secs). Populated for an active in flight engine Only. More...
|
|
double | amountPerSecondMaxThrottle |
| This is the amount of propellant the engine will burn at max throttle (in secs). More...
|
|
double | amountPerSecondSetThrottle |
| This is the amount of propellant the engine will burn at a set Throttle amount (in secs). Set and calculated through the Related EngineInfo.throttle value. More...
|
|
double | currentBurnTime |
| This is the amount of time (in secs) the engine can burn the propellant before it runs out at the related EngineInfo.throttle value. Populated for an active in flight engine Only. More...
|
|
double | maxBurnTime |
| This is the amount of time (in secs) the engine can burn the propellant at maximum throttle before it runs out. More...
|
|
double | pendingDemand |
| The current pending Simulation Demand Amount.(used during Delta-V calculations). More...
|
|
Propellant | propellant |
| Reference to the Propellant More...
|
|
double | setThrottleBurnTime |
| This is the amount of time (in secs) the engine can burn the propellant before it runs out at the related EngineInfo.throttle value. More...
|
|
float | timeLeftCurrentThrottle |
| The Amount of delta time to drain all of the propellant at the set throttle and current player throttle setting. (used during Delta-V calculations). Populated for an active in flight engine Only. More...
|
|
float | timeLeftSetThrottle |
| The Amount of delta time to drain all of the propellant at the set throttle. (used during Delta-V calculations). More...
|
|
Stores Information for VesselDeltaV calculations for a ModuleEngines Propellant.
DeltaVPropellantInfo.DeltaVPropellantInfo |
( |
Propellant |
propellant | ) |
|
|
inline |
float DeltaVPropellantInfo.MassBurnt |
( |
| ) |
|
|
inline |
Will return the Mass burnt. NB: will always return ZERO for Any Propellant in DeltaVStatics.PropellantsToIgnore.
- Returns
double DeltaVPropellantInfo.amountAvailable |
The Amount of Propellant available to the related Engine (based on stage part sets of resources).
double DeltaVPropellantInfo.amountBurnt |
The Amount of Propellant that will be burnt if the engine burns all that it can in the stage it is in.
double DeltaVPropellantInfo.amountPerSecondCurrentThrottle |
This is the amount of propellant the engine will burn at a set Throttle amount and current player throttle setting (in secs). Populated for an active in flight engine Only.
double DeltaVPropellantInfo.amountPerSecondMaxThrottle |
This is the amount of propellant the engine will burn at max throttle (in secs).
double DeltaVPropellantInfo.amountPerSecondSetThrottle |
This is the amount of propellant the engine will burn at a set Throttle amount (in secs). Set and calculated through the Related EngineInfo.throttle value.
double DeltaVPropellantInfo.currentBurnTime |
This is the amount of time (in secs) the engine can burn the propellant before it runs out at the related EngineInfo.throttle value. Populated for an active in flight engine Only.
double DeltaVPropellantInfo.maxBurnTime |
This is the amount of time (in secs) the engine can burn the propellant at maximum throttle before it runs out.
double DeltaVPropellantInfo.pendingDemand |
The current pending Simulation Demand Amount.(used during Delta-V calculations).
double DeltaVPropellantInfo.setThrottleBurnTime |
This is the amount of time (in secs) the engine can burn the propellant before it runs out at the related EngineInfo.throttle value.
float DeltaVPropellantInfo.timeLeftCurrentThrottle |
The Amount of delta time to drain all of the propellant at the set throttle and current player throttle setting. (used during Delta-V calculations). Populated for an active in flight engine Only.
float DeltaVPropellantInfo.timeLeftSetThrottle |
The Amount of delta time to drain all of the propellant at the set throttle. (used during Delta-V calculations).
The documentation for this class was generated from the following file: