void CrewHatchController.DespawnUIs |
( |
| ) |
|
|
inlineprotected |
void CrewHatchController.DisableInterface |
( |
| ) |
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|
inline |
void CrewHatchController.DismissDialog |
( |
| ) |
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|
inlineprotected |
void CrewHatchController.EnableInterface |
( |
| ) |
|
|
inline |
Vector2 CrewHatchController.GetMouseUiPos |
( |
| ) |
|
|
inlineprotected |
void CrewHatchController.HideTooltip |
( |
| ) |
|
|
inlineprotected |
void CrewHatchController.OnCrewDialogDismiss |
( |
| ) |
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|
inlineprotected |
< reassigning to the same bool here because the EVAIsPossible method requires it as a parameter. This is effectively the same as an || for both clauses above
void CrewHatchController.OnVesselSwitch |
( |
Vessel |
v | ) |
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|
inlineprotected |
void CrewHatchController.ShowHatchTooltip |
( |
bool |
show | ) |
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|
inline |
Hides or shows crew hatch tooltip.
void CrewHatchController.ShowTooltip |
( |
| ) |
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inlineprotected |
void CrewHatchController.SpawnCrewDialog |
( |
Part |
part, |
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|
bool |
showEVA, |
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|
bool |
showTransfer |
|
) |
| |
|
inline |
void CrewHatchController.TooltipUpdate |
( |
Part |
hp | ) |
|
|
inlineprotected |
Vector2 CrewHatchController.anchorOffset = new Vector2(0.5f, -0.5f) |
bool CrewHatchController.overrideTransfer |
bool CrewHatchController.Active |
|
get |
The documentation for this class was generated from the following file: