This component will try to find a script that implements the ICollisionEvents interface in the parent gameobject, and send collision event calls to it. Use this when you have colliders in child objects, but want to receive collision events on the parent.
More...
This component will try to find a script that implements the ICollisionEvents interface in the parent gameobject, and send collision event calls to it. Use this when you have colliders in child objects, but want to receive collision events on the parent.
static ICollisionEvents CollisionEventsHandler.FindHandleUpwards |
( |
GameObject |
go | ) |
|
|
inlinestatic |
The documentation for this class was generated from the following file: