Kerbal Space Program
1.12.4
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This component will store a list of Animation components in the attached GameObject and all it's children. If a Collision occurs on any collider on the object it will stop any of the animations from playing. More...
Public Member Functions | |
MonoBehaviour | GetInstance () |
void | OnCollisionEnter (Collision c) |
void | OnCollisionExit (Collision c) |
void | OnCollisionStay (Collision c) |
This component will store a list of Animation components in the attached GameObject and all it's children. If a Collision occurs on any collider on the object it will stop any of the animations from playing.
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inline |
Implements ICollisionEvents.
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inline |
Implements ICollisionEvents.
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inline |
Implements ICollisionEvents.
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inline |
Implements ICollisionEvents.