Kerbal Space Program  1.12.4
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AngleRenderEject Class Reference
Inheritance diagram for AngleRenderEject:

Public Member Functions

void DrawAngle (CelestialBody bodyOrigin, Double angleTarget, Boolean ToRetrograde, double time)
 
void HideAngle ()
 

Properties

Double AngleTargetValue [get, set]
 The target Angle to Draw - if we have a target More...
 
CelestialBody bodyOrigin [get, set]
 The Body we are measuring from More...
 
Boolean DrawToRetrograde [get, set]
 Is the angle drawing to the orbit retrograde More...
 
Boolean isAngleVisible [get, set]
 
Boolean IsBecomingInvisible [get, set]
 Is the angle in the process of being hidden More...
 
Boolean isBecomingVisible [get]
 Is the angle in the process of becoming visible More...
 
Boolean isDrawing [get, set]
 
Boolean isVisible [get]
 Is the angle drawn and visible on screen More...
 
Orbit VesselOrbit [get, set]
 The Vessel we are using to display the eject against More...
 

Member Function Documentation

void AngleRenderEject.DrawAngle ( CelestialBody  bodyOrigin,
Double  angleTarget,
Boolean  ToRetrograde,
double  time 
)
inline
void AngleRenderEject.HideAngle ( )
inline

Property Documentation

Double AngleRenderEject.AngleTargetValue
getset

The target Angle to Draw - if we have a target

CelestialBody AngleRenderEject.bodyOrigin
getset

The Body we are measuring from

Boolean AngleRenderEject.DrawToRetrograde
getset

Is the angle drawing to the orbit retrograde

Boolean AngleRenderEject.isAngleVisible
getset
Boolean AngleRenderEject.IsBecomingInvisible
getset

Is the angle in the process of being hidden

Boolean AngleRenderEject.isBecomingVisible
get

Is the angle in the process of becoming visible

Boolean AngleRenderEject.isDrawing
getset
Boolean AngleRenderEject.isVisible
get

Is the angle drawn and visible on screen

Orbit AngleRenderEject.VesselOrbit
getset

The Vessel we are using to display the eject against


The documentation for this class was generated from the following file: