Kerbal Space Program
1.12.4
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This is the complete list of members for Steamworks.SteamNetworking, including all inherited members.
AcceptP2PSessionWithUser(CSteamID steamIDRemote) | Steamworks.SteamNetworking | inlinestatic |
AllowP2PPacketRelay(bool bAllow) | Steamworks.SteamNetworking | inlinestatic |
CloseP2PChannelWithUser(CSteamID steamIDRemote, int nChannel) | Steamworks.SteamNetworking | inlinestatic |
CloseP2PSessionWithUser(CSteamID steamIDRemote) | Steamworks.SteamNetworking | inlinestatic |
CreateConnectionSocket(uint nIP, ushort nPort, int nTimeoutSec) | Steamworks.SteamNetworking | inlinestatic |
CreateListenSocket(int nVirtualP2PPort, uint nIP, ushort nPort, bool bAllowUseOfPacketRelay) | Steamworks.SteamNetworking | inlinestatic |
CreateP2PConnectionSocket(CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay) | Steamworks.SteamNetworking | inlinestatic |
DestroyListenSocket(SNetListenSocket_t hSocket, bool bNotifyRemoteEnd) | Steamworks.SteamNetworking | inlinestatic |
DestroySocket(SNetSocket_t hSocket, bool bNotifyRemoteEnd) | Steamworks.SteamNetworking | inlinestatic |
GetListenSocketInfo(SNetListenSocket_t hListenSocket, out uint pnIP, out ushort pnPort) | Steamworks.SteamNetworking | inlinestatic |
GetMaxPacketSize(SNetSocket_t hSocket) | Steamworks.SteamNetworking | inlinestatic |
GetP2PSessionState(CSteamID steamIDRemote, out P2PSessionState_t pConnectionState) | Steamworks.SteamNetworking | inlinestatic |
GetSocketConnectionType(SNetSocket_t hSocket) | Steamworks.SteamNetworking | inlinestatic |
GetSocketInfo(SNetSocket_t hSocket, out CSteamID pSteamIDRemote, out int peSocketStatus, out uint punIPRemote, out ushort punPortRemote) | Steamworks.SteamNetworking | inlinestatic |
IsDataAvailable(SNetListenSocket_t hListenSocket, out uint pcubMsgSize, out SNetSocket_t phSocket) | Steamworks.SteamNetworking | inlinestatic |
IsDataAvailableOnSocket(SNetSocket_t hSocket, out uint pcubMsgSize) | Steamworks.SteamNetworking | inlinestatic |
IsP2PPacketAvailable(out uint pcubMsgSize, int nChannel=0) | Steamworks.SteamNetworking | inlinestatic |
ReadP2PPacket(byte[] pubDest, uint cubDest, out uint pcubMsgSize, out CSteamID psteamIDRemote, int nChannel=0) | Steamworks.SteamNetworking | inlinestatic |
RetrieveData(SNetListenSocket_t hListenSocket, byte[] pubDest, uint cubDest, out uint pcubMsgSize, out SNetSocket_t phSocket) | Steamworks.SteamNetworking | inlinestatic |
RetrieveDataFromSocket(SNetSocket_t hSocket, byte[] pubDest, uint cubDest, out uint pcubMsgSize) | Steamworks.SteamNetworking | inlinestatic |
SendDataOnSocket(SNetSocket_t hSocket, byte[] pubData, uint cubData, bool bReliable) | Steamworks.SteamNetworking | inlinestatic |
SendP2PPacket(CSteamID steamIDRemote, byte[] pubData, uint cubData, EP2PSend eP2PSendType, int nChannel=0) | Steamworks.SteamNetworking | inlinestatic |