AddExperimentalPart(AvailablePart ap) | ResearchAndDevelopment | inlinestatic |
AddScience(float value, TransactionReasons reason) | ResearchAndDevelopment | inline |
CanAfford(float amount) | ResearchAndDevelopment | inlinestatic |
CheatAddScience(float sci) | ResearchAndDevelopment | inline |
CheatTechnology() | ResearchAndDevelopment | inline |
CheckForMissingParts() | ResearchAndDevelopment | inlinestatic |
ClassID | ScenarioModule | |
ClassName | ScenarioModule | |
CountUniversalScience() | ResearchAndDevelopment | inlinestatic |
Events | ScenarioModule | |
Fields | ScenarioModule | |
GetBiomeTags(CelestialBody cb, bool includeMiniBiomes) | ResearchAndDevelopment | inlinestatic |
GetBiomeTagsLocalized(CelestialBody cb, bool includeMiniBiomes) | ResearchAndDevelopment | inlinestatic |
GetExperiment(string experimentID) | ResearchAndDevelopment | inlinestatic |
GetExperimentIDs() | ResearchAndDevelopment | inlinestatic |
GetExperimentSubject(ScienceExperiment experiment, ExperimentSituations situation, CelestialBody body, string biome, string displaybiome) | ResearchAndDevelopment | inlinestatic |
GetExperimentSubject(ScienceExperiment experiment, ExperimentSituations situation, string sourceUId, string sourceTitle, CelestialBody body, string biome, string displaybiome) | ResearchAndDevelopment | inlinestatic |
GetMiniBiomedisplayNameByScienceID(string TagID, bool formatted) | ResearchAndDevelopment | inlinestatic |
GetMiniBiomedisplayNameByUnityTag(string TagID, bool formatted) | ResearchAndDevelopment | inlinestatic |
GetMiniBiomeTags(CelestialBody cb) | ResearchAndDevelopment | inlinestatic |
GetMiniBiomeTagsLocalized(CelestialBody cb) | ResearchAndDevelopment | inlinestatic |
GetNextScienceValue(float dataAmount, ScienceSubject subject, float xmitScalar=1.0f) | ResearchAndDevelopment | inlinestatic |
GetReferenceDataValue(float dataAmount, ScienceSubject subject) | ResearchAndDevelopment | inlinestatic |
GetReferenceDataValueFunc | ResearchAndDevelopment | static |
GetResults(string subjectID) | ResearchAndDevelopment | inlinestatic |
GetScienceValue(float dataAmount, ScienceSubject subject, float xmitScalar=1.0f) | ResearchAndDevelopment | inlinestatic |
GetScienceValue(float dataAmount, float scienceValueRatio, ScienceSubject subject, float xmitScalar=1.0f) | ResearchAndDevelopment | inlinestatic |
GetSituationTags() | ResearchAndDevelopment | inlinestatic |
GetSituationTagsDescriptions() | ResearchAndDevelopment | inlinestatic |
GetSubjectByID(string subjectID) | ResearchAndDevelopment | inlinestatic |
GetSubjects() | ResearchAndDevelopment | inlinestatic |
GetSubjectValue(float subjectScience, ScienceSubject subject) | ResearchAndDevelopment | inlinestatic |
GetSubjectValueFunc | ResearchAndDevelopment | static |
GetTechnologyState(string techID) | ResearchAndDevelopment | inlinestatic |
GetTechnologyTitle(string techID) | ResearchAndDevelopment | inlinestatic |
GetTechState(string techID) | ResearchAndDevelopment | inline |
Instance | ResearchAndDevelopment | static |
IsExperimentalPart(AvailablePart ap) | ResearchAndDevelopment | inlinestatic |
Load(ConfigNode node) | ScenarioModule | inline |
OnAwake() | ResearchAndDevelopment | inlinevirtual |
OnDestroy() | ResearchAndDevelopment | inline |
OnLoad(ConfigNode node) | ResearchAndDevelopment | inlinevirtual |
OnSave(ConfigNode node) | ResearchAndDevelopment | inlinevirtual |
PartAssignmentSummary() | ResearchAndDevelopment | inlinestatic |
PartModelPurchased(AvailablePart ap) | ResearchAndDevelopment | inlinestatic |
PartTechAvailable(AvailablePart ap) | ResearchAndDevelopment | inlinestatic |
RefreshTechTreeUI() | ResearchAndDevelopment | inlinestatic |
RemoveExperimentalPart(AvailablePart ap) | ResearchAndDevelopment | inlinestatic |
ResearchedValidContractObjectives(params string[] objectiveTypes) | ResearchAndDevelopment | inlinestatic |
ResearchedValidContractObjectives(List< string > objectiveTypes, bool copy=true) | ResearchAndDevelopment | inlinestatic |
runner | ScenarioModule | |
Save(ConfigNode node) | ScenarioModule | inline |
Science | ResearchAndDevelopment | |
ScienceTransmissionRewardString(float amount, TransactionReasons reason=TransactionReasons.ScienceTransmission) | ResearchAndDevelopment | inlinestatic |
SetScience(float value, TransactionReasons reason) | ResearchAndDevelopment | inline |
SetTechState(string techID, ProtoTechNode techNode) | ResearchAndDevelopment | inline |
snapshot | ScenarioModule | |
Start() | ResearchAndDevelopment | inline |
SubmitScienceData(float dataAmount, ScienceSubject subject, float xmitScalar=1.0f, ProtoVessel source=null, bool reverseEngineered=false) | ResearchAndDevelopment | inline |
SubmitScienceData(float dataAmount, float scienceValueRatio, ScienceSubject subject, float xmitScalar=1.0f, ProtoVessel source=null, bool reverseEngineered=false) | ResearchAndDevelopment | inline |
targetScenes | ScenarioModule | |
UnlockProtoTechNode(ProtoTechNode node) | ResearchAndDevelopment | inline |