Kerbal Space Program
1.12.4
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This is the complete list of members for GeometryBuffer, including all inherited members.
Check(bool AutoResolveVLimit, bool DebugOut) | GeometryBuffer | inline |
GeometryBuffer() | GeometryBuffer | inline |
hasNormals | GeometryBuffer | |
hasUVs | GeometryBuffer | |
isEmpty | GeometryBuffer | |
normals | GeometryBuffer | |
numObjects | GeometryBuffer | |
objects | GeometryBuffer | |
PopulateMeshes(GameObject[] gs, Dictionary< string, Material > mats) | GeometryBuffer | inline |
PushFace(FaceIndices f) | GeometryBuffer | inline |
PushGroup(string name) | GeometryBuffer | inline |
PushMaterialGroup(string name) | GeometryBuffer | inline |
PushNormal(Vector3 v) | GeometryBuffer | inline |
PushObject(string name) | GeometryBuffer | inline |
PushUV(Vector2 v) | GeometryBuffer | inline |
PushVertex(Vector3 v) | GeometryBuffer | inline |
ResolveLimit() | GeometryBuffer | inline |
ReturnMaterialNames() | GeometryBuffer | inline |
TangentSolver(Mesh mesh) | GeometryBuffer | inlinestatic |
uvs | GeometryBuffer | |
vertices | GeometryBuffer |