Kerbal Space Program  1.12.4
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CompoundPart Member List

This is the complete list of members for CompoundPart, including all inherited members.

_CheckPartG(Part p)Partinlinestatic
_CheckPartPressure(Part p)Partinlinestatic
_CheckPartTemp(Part p)Partinlinestatic
absorptiveConstantPart
ActionsPart
activate(int currentStage, Vessel activeVessel)Partinline
ActivatesEvenIfDisconnectedPart
AddAttachNode(ConfigNode node)Partinline
addChild(Part child)Partinline
AddCrewmember(ProtoCrewMember crew)Partinline
AddCrewmemberAt(ProtoCrewMember crew, int seatIndex)Partinline
AddExposedThermalFlux(double kilowatts)Partinline
AddForce(Vector3d vec)Partinline
AddForceAtPosition(Vector3d vec, Vector3d pos)Partinline
AddImpulse(Vector3d vec)Partinline
AddInternalPart(ConfigNode node)Partinline
AddModule(string moduleName, bool forceAwake=false)Partinline
AddModule(ConfigNode node, bool forceAwake=false)Partinline
AddOnMouseDown(OnActionDelegate method)Partinline
AddOnMouseEnter(OnActionDelegate method)Partinline
AddOnMouseExit(OnActionDelegate method)Partinline
AddPartModuleAdjusterList(List< AdjusterPartModuleBase > moduleAdjusters)Partinline
AddResource(ConfigNode node)Partinline
AddShield(IAirstreamShield shd)Partinline
AddSkinThermalFlux(double kilowatts)Partinline
AddThermalFlux(double kilowatts)Partinline
AddTorque(Vector3d vec)Partinline
aeroDisplayWasActivePart
aerodynamicAreaPart
AimCamera()Partinline
airlockPart
airstreamShieldsPart
AllowAutoStruts()Partinline
allPartsPartstatic
AlreadyProcessedRequest(int requestID)Partinline
AlwaysRecheckShieldingPartstatic
alwaysShowResourcePriorityPart
analyticInternalInsulationFactorPart
analyticSkinInsulationFactorPart
angularDragPart
angularDragByFIPart
applyKerbalMassModificationPart
ApplyRigidAttachment()Partinline
asteroidColliderPart
atmDensityPart
attachedPartprotected
attachJointPart
attachMethodPart
attachModePart
attachNodesPart
attachRulesPart
attachStateCompoundPart
AttachState enum nameCompoundPart
attPosPart
attPos0Part
attRotationPart
attRotation0Part
autoStrutEnableOptionEditorPart
autoStrutEnableOptionFlightPart
autoStrutExcludeParentPart
AutoStrutMode enum namePart
autoStrutModePart
Awake()Partinline
baseVariantPart
blackBodyRadiationAlphaMultPart
bodyLiftArrowPtrPart
bodyLiftLocalPositionPart
bodyLiftLocalVectorPart
bodyLiftMultiplierPart
bodyLiftOnlyAttachNamePart
bodyLiftOnlyProviderPart
bodyLiftOnlyUnattachedLiftPart
bodyLiftOnlyUnattachedLiftActualPart
bodyLiftScalarPart
boundsCentroidOffsetPart
boundsMultiplierPart
breakingForcePart
breakingTorquePart
buoyancyPart
buoyancyUseCubeNamedPart
buoyancyUseSinePart
canAimCameraPart
CanCrossfeed(Part target, string resName, ResourceFlowMode flow=ResourceFlowMode.NULL)Partinlinevirtual
CanCrossfeed(Part target, int resourceID, ResourceFlowMode flow=ResourceFlowMode.NULL)Partinlinevirtual
CanFailPart
CenterOfBuoyancyPart
CenterOfDisplacementPart
ChangeResourcePriority(int offset)Partinline
CheckBodyLiftAttachment()Partinline
CheckCollision(Collision c)Partinline
checkLanded()Partinline
CheckPartGPartstatic
CheckPartPressurePartstatic
CheckPartTempPartstatic
checkPermanentLandedAt()Partinline
checkSplashed()Partinline
CheckTransferDialog()Partinline
childrenPart
childStageOffsetPart
ClassIDPart
ClassNamePart
CleanSymmetryReferences()Partinline
CleanSymmetryVesselReferences()Partinline
CleanSymmetryVesselReferencesRecursively()Partinline
clearParent()Partinline
colliderPart
collisionEnhancerPart
collisionEnhancerSkipFramesPart
CoLOffsetPart
CoMOffsetPart
compundPartprotected
connectedPartprotected
constructionModulesPart
CoPOffsetPart
Couple(Part tgtPart)Partinline
craftIDPart
crashTolerancePart
CreateAttachJoint(AttachModes mode)Partinline
CreateInternalModel()Partinline
CrewCapacityPart
crewRespawnTimePart
crewTransferAvailablePart
crossfeedPartSetPart
currentCollisionsPart
customPartDataPart
CycleAutoStrut()Partinline
cyclingAutoStrutsPart
deactivate()Partinline
decouple(float breakForce=0.0f)Partinline
defaultHighlightFalloffPartstatic
defaultHighlightNonePartstatic
defaultHighlightPartPartstatic
defaultInverseStagePart
DemoteToPhysicslessPart()Partinline
DespawnIVA()Partinline
Die()Partinline
directionCompoundPart
disconnect(bool controlledSeparation=false)Partinline
DisconnectAction(KSPActionParam param)CompoundPartinlineprotected
disconnectActionCompoundPart
DisconnectCompoundPart()CompoundPartinlineprotected
disconnectedEffectNameCompoundPart
DisconnectEvent()CompoundPartinlineprotected
dockingPortsPart
dragArrowPtrPart
DragCubesPart
DragModel enum namePart
dragModelPart
dragReferenceVectorPart
dragScalarPart
dragVectorPart
dragVectorDirPart
dragVectorDirLocalPart
dragVectorMagPart
dragVectorSqrMagPart
DrainFuel(float amount)Partinlinevirtual
drawStats()Partinline
dynamicPressurekPaPart
edgeHighlightThresholdMultPart
editorCollisionPart
editorFirstTimePlacedPart
editorLinksPart
editorStartedPart
Effect(string effectName, int transformIdx=-1)Partinline
Effect(string effectName, float effectPower, int transformIdx=-1)Partinline
EffectsPart
emissiveConstantPart
EventsPart
explode()Partinline
explode(float offset)Partinline
explodeOverheatPartprotected
explosionPotentialPart
exposedAreaPart
FailureStatePart
FieldsPart
FindAttachNode(string nodeId)Partinline
FindAttachNodeByPart(Part connectedPart)Partinline
FindAttachNodes(string partialNodeId)Partinline
FindChildPart(string childName)Partinline
FindChildPart(string childName, bool recursive)Partinline
FindChildPart(Part parent, string childName)Partinlinestatic
FindChildPart< T >()Partinline
FindChildPart< T >(bool recursive)Partinline
FindChildPart< T >(Part parent)Partinlinestatic
FindChildParts< T >()Partinline
FindChildParts< T >(bool recursive)Partinline
FindChildParts< T >(Part parent, List< T > tList)Partinlinestatic
FindFuel(Part source, List< Part > fuelSources, uint reqId)Partinlinevirtual
findFxGroup(string groupID)Partinline
FindHeirarchyTransform(Transform parent, string childName)Partinlinestatic
FindHeirarchyTransformByLayer(Transform parent, string layerName)Partinlinestatic
FindHeirarchyTransforms(Transform parent, string childName, List< Transform > tList)Partinlinestatic
FindHeirarchyTransformsByTag(Transform parent, string tag, List< Transform > tList)Partinlinestatic
FindModelAnimator(string animatorName, string clipName)Partinline
FindModelAnimator(Transform modelTransform, string animatorName, string clipName)Partinlinestatic
FindModelAnimator(string clipName)Partinline
FindModelAnimators(string clipName)Partinline
FindModelAnimators()Partinline
FindModelComponent< T >()Partinline
FindModelComponent< T >(string childName)Partinline
FindModelComponent< T >(Transform parent, string childName)Partinlinestatic
FindModelComponents< T >()Partinline
FindModelComponents< T >(string childName)Partinline
FindModelComponents< T >(Transform parent, string childName, List< T > tList)Partinlinestatic
FindModelMeshRenderersCached()Partinline
FindModelRenderersCached()Partinline
FindModelSkinnedMeshRenderersCached()Partinline
FindModelTransform(string childName)Partinline
FindModelTransformByLayer(string layerName)Partinline
FindModelTransforms(string childName)Partinline
FindModelTransformsWithTag(string tag)Partinline
FindModuleImplementing< T >()Partinline
FindModulesImplementing< T >()Partinline
FindNonPhysicslessChildren(ref List< Part > parts)Partinline
FindNonPhysicslessParent()Partinline
FindParentModuleImplementing< T >()Partinline
FindPartThroughNodes(Part tgtPart, Part src=null)Partinline
FindTransformInChildrenExplicit(Transform parent, Transform find)Partinlinestatic
FixedUpdate()Partinline
flagURLPart
flightIDPart
forcePart
force_activate()Partinline
force_activate(bool playFX)Partinline
forcesPart
freeze()Partinline
FromGO(GameObject obj)Partinlinestatic
frozenPart
fuelCrossFeedPart
fuelFlowOverlayEnabledPart
fuelLookupTargetsPart
fuelRequestIDPartstatic
fxGroupsPart
GainCameraAim()Partinline
gaugeThresholdMultPart
GetComponentUpwards(string type, GameObject obj)Partinlinestatic
GetComponentUpwards< T >(GameObject obj)Partinlinestatic
GetConnectedResourceTotals(int resourceID, out double amount, out double maxAmount, bool pulling=true)Partinline
GetConnectedResourceTotals(int resourceID, ResourceFlowMode flowMode, out double amount, out double maxAmount, bool pulling=true)Partinlinevirtual
GetConnectedResourceTotals(int resourceID, out double amount, out double maxAmount, double threshold, bool pulling=true)Partinline
GetConnectedResourceTotals(int resourceID, ResourceFlowMode flowMode, out double amount, out double maxAmount, double threshold, bool pulling=true)Partinlinevirtual
GetConnectedResourceTotals(int resourceID, ResourceFlowMode flowMode, bool simulate, out double amount, out double maxAmount, double threshold, bool pulling=true)Partinlinevirtual
GetCrewCountOfExperienceEffect< T >()Partinline
GetCrewOfExperienceEffect< T >()Partinline
getFuelReqId()Partinlinestatic
GetMassivePart(Part start, out Part lastPart, out AttachNode nodeToParent, out AttachNode nodeFromParent, out bool srfAttached, params Part[] excluded)Partinline
GetModuleCosts(float defaultCost, ModifierStagingSituation sit=ModifierStagingSituation.CURRENT)Partinline
GetModuleMass(float defaultMass, ModifierStagingSituation sit=ModifierStagingSituation.CURRENT)Partinline
GetModuleSize(Vector3 defaultSize, ModifierStagingSituation sit=ModifierStagingSituation.CURRENT)Partinline
GetModuleStartState()Partinline
GetPartColliders()CompoundPartinlinevirtual
GetPartRenderers()Partinlinevirtual
GetPartsOutTo(Part part, HashSet< Part > parts, int maxLinks)Partinlinestatic
GetPhysicslessChildMass()Partinline
GetReferenceParent()CompoundPartinlinevirtual
GetReferenceTransform()CompoundPartinlinevirtual
GetReflectedAttributes(Type partModuleType)Partinlineprotectedstatic
GetResourceMass()Partinline
GetResourceMass(bool simulate)Partinline
GetResourceMass(out float thermalMass)Partinline
GetResourceMass(out double thermalMass)Partinline
GetResourcePriority()Partinlinevirtual
getSymmetryCounterPart(int index)Partinline
gExplodeChancePart
GroundContactPart
gTolerancePart
habitableVolumePart
HandleCollision(Collision c)Partinline
HasAutoStrutDefined()Partinline
HasFreePivot()Partinline
hasHeiarchyModelPart
hasIndirectChild(Part tgtPart)Partinline
hasIndirectParent(Part tgtPart)Partinline
hasKerbalOnLadderPart
hasLiftModulePart
HasModuleImplementing< T >()Partinline
hasStagingIconPart
HasValidContractObjective(string objectiveType)Partinline
hatchObstructionCheckInwardDistancePart
hatchObstructionCheckInwardOffsetPart
hatchObstructionCheckOutwardDistancePart
hatchObstructionCheckSphereOffsetPart
hatchObstructionCheckSphereRadiusPart
heatConductivityPart
heatConvectiveConstantPart
HeatGaugeUpdate()Partinline
Highlight(bool active)Partinline
Highlight(Color highlightColor)Partinline
HighlightActivePart
highlightColorPart
highlighterPart
HighlightRecursive(bool active)Partinline
HighlightRecursive(Color highlightColor)Partinline
HighlightRendererPart
HighlightType enum namePart
highlightTypePart
InitializeEffects()Partinline
InitializeModules()Partinline
initialVesselNamePart
initRotationPart
inStageIndexPart
internalModelPart
InternalModelNamePart
inverseStagePart
inverseStageCarryoverPart
isAirIntake(out ModuleResourceIntake intake)Partinline
isAnchoredDecoupler(out ModuleAnchoredDecoupler moduleAnchoredDecoupler)Partinline
isAntenna(out ModuleDeployableAntenna antenna)Partinline
isAttachablePart
isAttachedPart
isBaseServo(out BaseServo servo)Partinline
isCargoPart()Partinline
isChildOfRoboticRotor()Partinline
isClonePart
isCompundPart
isControllablePart
isControlSourcePart
isControlSurface()Partinline
isControlSurface(out ModuleControlSurface controlSurface)Partinline
isDecoupler(out ModuleDecouple moduleDecoupler)Partinline
isDockingPort(out ModuleDockingNode dockingPort)Partinline
isEngine()Partinline
isEngine(out List< ModuleEngines > engines)Partinline
isFairing()Partinline
isGenerator(out ModuleGenerator generator)Partinline
isGroundDeployable()Partinline
isInventoryPart()Partinline
isKerbalEVA()Partinline
isKerbalSeat()Partinline
isLaunchClamp()Partinline
isMirroredPart
isParachute()Partinline
isPersistentPart
isRadiator(out ModuleDeployableRadiator radiator)Partinline
isRobotic()Partinline
isRoboticController()Partinline
isRoboticController(out ModuleRoboticController controller)Partinline
isRoboticHinge()Partinline
isRoboticPiston()Partinline
isRoboticRotationServo()Partinline
isRoboticRotor()Partinline
isShieldedDisplayPart
isSolarPanel(out ModuleDeployableSolarPanel solarPanel)Partinline
isSymmetryCounterPart(Part cPart)Partinline
isTrackingShipConstructIDChanges(out List< IShipConstructIDChanges > modules)Partinline
isTweakingTargetCompoundPart
IsUnderConstructionWeightLimit()Partinline
isVesselEVAPart
LandedPart
LandedCollisionChecks(Collision c)Partinline
lastFuelRequestIdPart
LateUpdate()CompoundPartinlinevirtual
launchIDPart
layerMaskPartstatic
LoadEffects(ConfigNode node)Partinline
LoadModule(ConfigNode node, ref int moduleIndex)Partinline
localRootPart
LoseCameraAim()Partinline
machNumberPart
manualStageOffsetPart
massPart
maximum_dragPart
maxLengthCompoundPart
maxPressurePart
maxTempPart
minDepthPart
minimum_dragPart
mirrorAxisPart
mirrorRefAxisPart
mirrorVectorPart
missionIDPart
ModuleAnimateGenericsPart
ModulesPart
ModulesBeforePartAttachJoint()Partinline
moduleSizePart
ModulesOnActivate()Partinline
ModulesOnDeactivate()Partinline
ModulesOnFixedUpdate()Partinline
ModulesOnStart()Partinline
ModulesOnStartFinished()Partinline
ModulesOnUpdate()Partinline
MouseOverPart
mpbPart
needPrefabMassPart
NewRequestID()Partinlinestatic
NoAutoEVAPart
noAutoEVAAnyPart
noAutoEVAMultiPart
NoCrossFeedNodeKeyPart
OnActionDelegate(Part p)Part
onActiveFixedUpdate()Partinlineprotectedvirtual
onActiveUpdate()Partinlineprotectedvirtual
onAttach(Part parent, bool first=true)Partinline
OnAttachFlight(Part parent)Partinline
onBackup()Partinlinevirtual
OnCollisionEnter(Collision c)Partinline
OnCollisionExit(Collision c)Partinline
OnCollisionStay(Collision c)Partinline
OnConstructionModeFixedUpdate()Partinlinevirtual
OnConstructionModeUpdate()CompoundPartinlinevirtual
OnCopy(Part original, bool asSymCounterpart)Partinline
onCopy(Part original, bool asSymCPart)CompoundPartinlineprotectedvirtual
onCtrlUpd(FlightCtrlState s)Partinlineprotectedvirtual
onDecouple(float breakForce)Partinlineprotectedvirtual
OnDelete()Partinline
onDetach(bool first=true)Partinline
OnDetachFlight()Partinline
onDisconnect()Partinlineprotectedvirtual
OnDrawStats()Partinlinevirtual
OnEditorAttachPart
OnEditorDestroyPart
OnEditorDetachPart
onEditorEndTweak()CompoundPartinlinevirtual
onEditorStartTweak()CompoundPartinlinevirtual
onEditorUpdate()CompoundPartinlineprotectedvirtual
onFlightStart()Partinlineprotectedvirtual
onFlightStartAtLaunchPad()Partinlineprotectedvirtual
onFlightStateLoad(Dictionary< string, KSPParseable > parsedData)Partinlinevirtual
onFlightStateSave(Dictionary< string, KSPParseable > partDataCollection)Partinlinevirtual
onGamePause()Partinlineprotectedvirtual
onGameResume()Partinlineprotectedvirtual
OnGetStats()Partinlinevirtual
OnInventoryModeDisable()CompoundPartinlinevirtual
OnInventoryModeEnable()CompoundPartinlinevirtual
onJointDisable()Partinlineprotectedvirtual
onJointReset()Partinlineprotectedvirtual
OnJustAboutToBeDestroyedPart
OnJustAboutToDiePart
OnLiftOff()Partinline
OnLoad(ConfigNode node)CompoundPartinlinevirtual
Part.OnLoad()Partinline
onPack()Partinlineprotectedvirtual
onPartActivate()Partinlineprotectedvirtual
onPartAttach(Part parent)CompoundPartinlineprotectedvirtual
onPartAwake()CompoundPartinlineprotectedvirtual
OnPartCreatedFomInventory(ModuleInventoryPart moduleInventoryPart)CompoundPartinlinevirtual
onPartDeactivate()Partinlineprotectedvirtual
onPartDelete()Partinlineprotectedvirtual
onPartDestroy()CompoundPartinlineprotectedvirtual
onPartDetach()CompoundPartinlineprotectedvirtual
onPartExplode()Partinlineprotectedvirtual
onPartFixedUpdate()CompoundPartinlineprotectedvirtual
OnPartJointBreak(float breakForce)Partinline
onPartLiftOff()Partinlineprotectedvirtual
onPartLoad()Partinlineprotectedvirtual
onPartSplashdown()Partinlineprotectedvirtual
onPartStart()Partinlineprotectedvirtual
onPartTouchdown()Partinlineprotectedvirtual
onPartUpdate()Partinlineprotectedvirtual
OnPointerClick(PointerEventData eventData)Partinline
OnSave(ConfigNode node)CompoundPartinlinevirtual
OnSplashDown()Partinline
onStartComplete()CompoundPartinlineprotectedvirtual
OnTouchDown()Partinline
onUnpack()Partinlineprotectedvirtual
OnWasCopied(Part newPart, bool asSymCounterpart)Partinline
onWasCopied(Part copyPart, bool asSymCounterpart)Partinlineprotectedvirtual
OnWillBeCopied(bool asSymCounterpart)Partinline
onWillBeCopied(bool asSymCounterpart)Partinlineprotectedvirtual
OnWillBeMirrored(ref Quaternion rotation, AttachNode selPartNode, Part partParent)Partinline
orbitPart
orgPosPart
orgRotPart
originalPartPart
originalStagePart
overrideSkillUpdatePart
overrideSkillUpdateModulesPart
Pack()Partinline
packedPart
parentPart
ParseCustomPartData(string customPartData)CompoundPartinline
PartActionWindowPart
PartAttributesPart
partBuoyancyPart
PartCanBeDetached()Partinline
PartCanBeOffset()Partinline
PartCanBeRotated()Partinline
partInfoPart
partNamePart
partRendererBoundsIgnorePart
PartRepair()Partinline
partSeatMassReductionPart
PartToVesselSpaceDir(Vector3 dir, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
PartToVesselSpacePos(Vector3 pos, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
PartToVesselSpaceRot(Quaternion rot, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
partTransformPart
PartTweakerSelectedPart
PartValuesPart
PermanentGroundContactPart
persistentIdPart
physicalSignificancePart
PhysicalSignificance enum namePart
physicsMassPart
PhysicsSignificancePart
posBackupPartprotected
potentialParentPart
prefabMassPart
prefabSizePart
PreFailStatePart
presExplodeChancePart
previousPhysicalSignificancePart
PromoteToPhysicalPart()Partinline
propagateControlUpdate(FlightCtrlState st)Partinline
protoModuleCrewPart
protoPartSnapshotPart
ptdPart
radiativeAreaPart
radiatorCriticalPart
radiatorHeadroomPart
radiatorMaxPart
raycastTarget(Vector3 dir)CompoundPartinline
rbPart
RecheckShielding()Partinlineprotected
recheckShieldingPart
RecurseHighlightPart
reflectedAttributeCachePartprotectedstatic
RefreshHighlighter()Partinline
RegisterCrew()Partinline
ReleaseAutoStruts()Partinline
RelinkPrefab()Partinline
removeChild(Part child)Partinline
RemoveCrewmember(ProtoCrewMember crew)Partinline
RemoveFromSymmetry()Partinline
RemoveModule(PartModule module)Partinline
RemoveModules()Partinline
RemoveOnMouseDown(OnActionDelegate method)Partinline
RemoveOnMouseEnter(OnActionDelegate method)Partinline
RemoveOnMouseExit(OnActionDelegate method)Partinline
RemovePartModuleAdjusterList(List< AdjusterPartModuleBase > moduleAdjusters)Partinline
RemoveResource(PartResource res)Partinline
RemoveResource(string rName)Partinline
RemoveResource(int resID)Partinline
RemoveSameVesselInteraction(KSPActionParam act)Partinline
RemoveShield(IAirstreamShield shd)Partinline
RequestFuel(Part source, float amount, uint reqId)Partinlinevirtual
RequestRCS(float amount, int earliestStage)Partinlinevirtual
RequestResource(int resourceID, float demand)Partinlinevirtual
RequestResource(string resourceName, float demand)Partinlinevirtual
RequestResource(int resourceID, double demand)Partinlinevirtual
RequestResource(int resourceID, double demand, bool simulate)Partinlinevirtual
RequestResource(string resourceName, double demand)Partinlinevirtual
RequestResource(string resourceName, double demand, bool simulate)Partinlinevirtual
RequestResource(int resourceID, double demand, ResourceFlowMode flowMode)Partinlinevirtual
RequestResource(int resourceID, double demand, ResourceFlowMode flowMode, bool simulate)Partinlinevirtual
RequestResource(string resourceName, double demand, ResourceFlowMode flowMode)Partinlinevirtual
RequestResource(string resourceName, double demand, ResourceFlowMode flowMode, bool simulate)Partinlinevirtual
rescaleFactorPart
ResetCamera()Partinline
ResetCollisionIgnores()Partinline
ResetCollisions()Partinline
ResetCollisionsCheck()Partinline
ResetJoints()Partinline
ResetModelMeshRenderersCache()Partinline
ResetModelRenderersCache()Partinline
ResetModelSkinnedMeshRenderersCache()Partinline
ResetMPB()Partinline
ResetPri()Partinline
ResetSimulation()Partinline
ResetSimulationResources()Partinline
ResetSimulationResources(PartResourceList sourceList)Partinline
resourceMassPart
resourcePriorityOffsetPart
resourcePriorityUseParentInverseStagePart
resourceRequestRemainingThresholdPart
ResourcesPart
resourceTargetsPartprotected
resourceThermalMassPart
ResumeStatePart
ResumeVelocity()Partinline
rigidAttachmentPart
RigidbodyPart
RigidBodyPartPart
sameVesselCollisionPart
SaveEffects(ConfigNode node)Partinline
scaleFactorPart
ScheduleSetCollisionIgnores()Partinline
SendEvent(string eventName)Partinline
SendEvent(string eventName, BaseEventDetails data)Partinline
SendEvent(string eventName, BaseEventDetails data, int maxDepth)Partinline
separationIndexPart
servoRbPart
SetCollisionIgnores()Partinline
SetDetectCollisions(bool setState)Partinline
SetHierarchyRoot(Part root)Partinline
SetHighlight(bool active, bool recursive)Partinline
SetHighlightColor(Color color)Partinline
SetHighlightColor()Partinline
SetHighlightDefault()Partinline
SetHighlightType(HighlightType type)Partinline
SetLayer(GameObject obj, int layer)Partinlineprotected
SetMirror(Vector3 mirrorVector)Partinline
SetOpacity(float opacity)Partinline
setParent(Part p=null)Partinline
SetReferenceTransform(Transform t)Partinline
SetResource(ConfigNode node)Partinline
SetSameVesselInteraction(KSPActionParam act)Partinline
SetSymmetryValues(Vector3 newPosition, Quaternion newRotation)CompoundPartinlinevirtual
SetupAttachNodes()Partinline
SetupHighlighter()Partinline
SetupResources()Partinline
SetupRigidAttachmentUI()Partinline
SetupSimulationResources()Partinline
SetVesselNaming()Partinline
ShieldedFromAirstreamPart
shipPart
ShowRigidAttachmentOption enum namePart
showRigidOptionPart
ShowUpgradeStats()Partinlinevirtual
simulationCrossfeedPartSetPart
SimulationResourcesPart
skinExposedAreaPart
skinExposedAreaFracPart
skinExposedMassMultPart
skinInternalConductionMultPart
skinMassPerAreaPart
skinMaxTempPart
skinSkinConductionMultPart
skinTemperaturePart
skinThermalMassPart
skinThermalMassModifierPart
skinThermalMassRecipPart
skinToInternalFluxPart
skinUnexposedExternalTempPart
skinUnexposedMassMultPart
skinUnexposedTemperaturePart
skipColliderIgnoresPart
SpawnIVA()Partinline
SpawnTransferDialog()Partinline
SplashedPart
srfAttachNodePart
stackIconPart
stackIconGroupingPart
stackPriThresholdPart
stackSymmetryPart
stageAfterPart
stageBeforePart
stageOffsetPart
stagingIconPart
stagingIconAlwaysShownPart
stagingOnPart
startedPart
StatePart
statePartprotected
staticPressureAtmPart
strutOffsetPart
submergedDragScalarPart
submergedDynamicPressurekPaPart
submergedLiftScalarPart
submergedPortionPart
surfaceAreasPart
surfaceAttachGOPart
symMethodPart
symmetryCounterpartsPart
targetCompoundPart
targetMeshColNameCompoundPart
targetPositionCompoundPart
targetRotationCompoundPart
temperaturePart
tempExplodeChancePart
terrainColliderPart
thermalConductionFluxPart
thermalConvectionFluxPart
thermalExposedFluxPart
thermalExposedFluxPreviousPart
thermalInternalFluxPart
thermalInternalFluxPreviousPart
thermalMassPart
thermalMassModifierPart
thermalMassReciprocalPart
thermalRadiationFluxPart
thermalSkinFluxPart
thermalSkinFluxPreviousPart
ToggleAutoStrut()Partinline
ToggleRigidAttachment()Partinline
ToggleSameVesselInteraction(KSPActionParam act)Partinline
ToggleTweakTarget(bool tweakTargetValue)CompoundPartinline
topNodePart
torquePart
TransferResource(int resourceID, double amount)Partinlinevirtual
TransferResource(PartResource resource, double amount, Part other)Partinlinevirtual
TransferResource(PartResource resource, double amount, Part other, bool simulate)Partinlinevirtual
Undock(DockedVesselInfo newVesselInfo)Partinline
unfreeze()Partinline
Unpack()Partinline
UnregisterCrew()Partinline
Update()Partinline
UpdateAeroDisplay()Partinline
UpdateAttachNodes()Partinline
UpdateAutoStrut()Partinline
UpdateMass()Partinline
UpdateOrgPosAndRot(Part newRoot)Partinline
UpdateSrfAttachNode()Partinline
UpdateStageability(bool propagate, bool iconUpdate)Partinline
UpdateTargetCoords()CompoundPartinline
UpdateWorldValues()CompoundPartinline
UpgradeStatsDelPartstatic
ValidateInertiaTensor()Partinline
variantsPart
velPart
vesselPart
vesselNamingPart
vesselNamingDisplayNamePartprotected
vesselNamingDisplayPriorityPartprotected
VesselToPartSpaceDir(Vector3 dir, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
VesselToPartSpacePos(Vector3 pos, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
VesselToPartSpaceRot(Quaternion rot, Part p, Vessel v, PartSpaceMode space)Partinlinestatic
vesselTypePart
voidPartDelegate(Part p)Part
waterAngularDragMultiplierPart
WaterContactPart
WCoMPart