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enum | Startup : int {
Startup.FlightEditorAndKSC = -6,
Startup.AllGameScenes = -5,
Startup.FlightAndEditor = -4,
Startup.FlightAndKSC = -3,
Startup.Instantly = -2,
Startup.EveryScene = -1,
Startup.EditorAny = GameScenes.EDITOR,
Startup.MainMenu = GameScenes.MAINMENU,
Startup.Settings = GameScenes.SETTINGS,
Startup.SpaceCentre = GameScenes.SPACECENTER,
Startup.Credits = GameScenes.CREDITS,
Startup.EditorVAB = GameScenes.EDITOR,
Startup.EditorSPH = GameScenes.EDITOR,
Startup.Flight = GameScenes.FLIGHT,
Startup.TrackingStation = GameScenes.TRACKSTATION,
Startup.PSystemSpawn = GameScenes.PSYSTEM
} |
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Enumerator |
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FlightEditorAndKSC |
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AllGameScenes |
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FlightAndEditor |
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FlightAndKSC |
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Instantly |
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EveryScene |
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EditorAny |
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MainMenu |
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Settings |
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SpaceCentre |
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Credits |
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EditorVAB |
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EditorSPH |
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Flight |
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TrackingStation |
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PSystemSpawn |
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KSPAddon.KSPAddon |
( |
Startup |
startup, |
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bool |
once |
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) |
| |
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inline |
The documentation for this class was generated from the following file: